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About The Site |
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Welcome to Dynamic Mapping.
I am currently unemployed seeing I finished my full time computer science course in 2000 so I am also now currently looking for work. I am also a CCNA (Cisco Certified Network Associate) So what is mapping you might ask? When you load up your favorite first person shooter and
enter that world each level you play is a map. Someone had to sit down
at a computer and use a "level" editor to make that world. All
the buildings, streets, battlegrounds, distance places or what ever the
case might be. I started mapping a few months ago when I got a computer powerful enough to run Unreal Tournament and UnrealED. I loaded UnrealED a few times and never could work out how the damn thing worked. Anyway a few things in life came up and I put it to the side for a while. Then Epic released UnrealED 2 in one of the patches to Unreal Tournament. I found a good tutorial on how to use UnrealED 2 it was just how to make a really simple room and then connect it to other room. What started as that simple room eventually tuned into DM-squared. So that is how I started with mapping. Unreal Tournament is a multiplayer game only I would rather make single player maps. The downside with learning UnrealED 2 over UnrealED 1 first is most old games using the Unreal Engine still use UnrealED 1 as it's editor and well I don't know much about it. Also When Duke Nukem Forever comes out (if it ever comes out) it will be using UnrealED 2 as it's base editor so look forward for some cool single player games using that game. I would like this site to turn into an all-purpose site one day with tutorials on how to start making maps for your self. News on what is going on with the unreal engine and games in general. I hope You come back to the site regularly to see all the
new updates to the pages and my maps. |
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